Install ONE of CBBE-compatible body textures found here.Ģa. (Optional) Install Diffuse Map Options for even more variety ("clean or dirty skin, pubic hair variations, and nipple choices").Ģ.
(Recommended) Install Normal Map Options for more variety ("muscles and bigger/smaller breast shapes"), still in CBBE's download page in optional files.ġb. If you want Physics, make sure you have these installed:ĬBP Physics OR CBPC - CBP Physics with Collisions for SSEġa. I need to remind you that I have no obligation to comply to your request(s).
it won't require several permissions from different authors
the original author is still active, or the mod has open permission not having extra long skirt (because I'm too lazy unless I really like them) However, I will do it ONLY if I like the suggested mod AND if I have time to do so.
Q4: Can you convert this xxx armor/outfit?Ī: Feel free to send me PM for the request. Q1: Location where I can get the armor/outfit?Ī: See description or use console command. Wrye Bash/Vortex/MO2: Just uninstall as usual. esp, meshes, and textures from Data folder, and anything with 'Mandu' from Data/CalienteTools/BodySlide/ShapeData, /SliderGroups and /SliderSets. Wrye Bash/Vortex/MO2: Just install as usual. esp, meshes, and textures in Data folder, and anything with 'Mandu' in Data/CalienteTools/BodySlide/ShapeData, /SliderGroups and /SliderSets. (as screenshot)Ĭaliente's Beautiful Bodies Enhancer -CBBE. There's a Pouch, in the Embershard Mine, near by Riverwood. But you can temper these with Glass (for light armour) or Ebony (for heavy armour) Perks. You can't craft these armours at any forge. Heavy and Light type armours for Male and Female characters. Male armours are relatively closer to original Skyrim armour style as you can see. This female helmet inspired from Chun Li's hair style, so naturally I named it "Mandu". Because her two ball shaped hair style looks like some Korean "Mandu". And most of Korean call it as "Mandu hair". She has a very unique and cute hair style. Most of you will know a famous game character "Chun Li" in the "Street Fighter" series. There's a zap option in BodySlide to remove the pauldrons. This is, as already mentioned above, the CBBE SSE BodySlide version of the outfit. PMs asking for, LL, or other website will be automatically ignored. i tried 6.2 to see if that would work and haven't gone back to 6.3.Thank you neovinci for giving me permission to convert the outfit to CBBE SSE BodySlide version.Īs requested by the author, this mod is exclusive to Nexus. Like i said, i'm using 6.2 instead of 6.3.
Mt_behavior usage: 28,4 % ( 39 furniture, 29 offset, 0 chair, 0 alternate animations)Ġ_master usage: 5,2 % ( 0 paired, 0 kill, 80 alternate animations)Īlternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164Ģ404 animations for 10 mods successfully included (character) Reading xo3dBF V?.? ( 11 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Reading ZaZAnimationPack V6.1 ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations). Reading MME V6.07 ( 2 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 0 alternate animations). Skeleton(hkx) female: XPMS2HDT (115 bones) male: XPMS2HDT (115 bones) Skyrim: 1.9.32.0 - E:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (Steam) I also visited the mod page for FNIS and found out that the mod author for FNIS has dropped support for MO and actually reccomends me using NMM and as said earlier, i would rather not.ĭoes someone either know a (better) way of using/installing FNIS or have a solution? it would be really appreciatedĪlso, even the animations that come with FNIS make my character T-pose. i have tried so much! i tried running FNIS outside of MO, which did f*ck all, and i tried an older version of FNIS (6.2 instead of 6.3).the last thing that i have yet to try is NMM to see if that works, but it would be really annoying to constantly use NMM to install FNIS instead of using MO for this. if it may help anyone figure this out, some animation mods had a V?.? behind the mod name and i'm using the XPMSE skeleton. all added animations would not work, only vanilla animations would work (running, jumping, swinging a weapon, etc.). when trying them they would not work, my character would just stand there in a T-pose. i did the normal steps: i enabled the mods that needed FNIS in MO, ran FNIS and updated the FNIS Behavior (with GENDER and SKELETON patches), installed the file's from the Overwrite folder in MO, enabled them and tried them. I recently installed a couple of mods that use FNIS (because some are not appropriate i shall not list them here, more info below).